Some pics from our playthrough of The Shepherds quest from the core Zombicide: Black Plague box.
Before we had a problem of getting multiple special abomination draws in a row, even after lots of shuffling and across multiple games (which actually made things easy when we were in Blue, since it meant nothing spawned, less so once someone got to Yellow), so we ended up removing all but two of each card.
Still ended up getting all of them because we had to go through the entire deck, but by the time they all started spawning my survivor (Genevieve) had the orc crossbow and with her +1 Damage was able to take them out. This was how she was able to grind enough XP to get every single skill, which in turn allowed her to just stand in the middle and mow down everything with a chaos longbow
We also tried using Dwarven Forge tiles to build our own dungeon (and test out things like mummies, ghosts, and a dracolich), but it didn't work out because we didn't have any loops on the map. As in, we had no way to just run around in circles in order to escape or even just stay a zone or two ahead of abominations, so we'd invariably get cornered and slaughtered.
Oh well, live and learn. Or rather die and learn.
|What my survivor looked like at the end.|
A Sundered World: Player Fragments, the first supplement for A Sundered World, is finally out!
Hot on the heels of The Blackguard, The Troll is out! The Rogue is up next: we should have an alpha draft ready soon.
By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).